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Desk Setup Diorama Interior

INT012

KeyShot 10

Regular price £20.00
Regular price Sale price £20.00
Sale coming soon
Tax included.

Included in Interior Collection #2

This Keyshot 10 Package file (.KSP) contains a tidy desk setup within a simple, side lit interior. This scene is configured with two material themes - a cool, clean white theme for a more contrasting look, or a beautiful, natural wooden tone for warmer shots.

Package also includes our Drafting Lamp and Ultrawide Monitor.

Designed and rendered by Joe Cassidy and Liam Martin. 

    What You Get

    KeyShot Package File (.KSP)

    KeyShot Scene File (.BIP) as a backup file

    Texture maps (bundled in the .KSP file. These can be unpacked and accessed with an active KeyShot license).

    Instruction Manual

    .FBX or .OBJ can be exported directly from KeyShot, should you want to use the model in another scene.

    Specifications

    Memory Usage (when editing):

    VRAM (GPU Mode): 4.3GB
    RAM (CPU Mode): 2.7GB

    Included in scene:

    Lighting Modes (Studios): 1
    Cameras: 4
    Textures: Yes

    Instant Download

    Download page appears after checkout so you can access your purchased files instantly.

    Disclaimers

    We advise using RTX graphics cards (ideally RTX 3070 and above) with Keyshot in GPU mode as a minimum to run our interior files. 3080 and above recommended for smoother performance and reasonable render times.

    There is a known issue where the KeyShot UI lags in GPU mode, when working on complex scenes such as our interiors. The issue improved with KeyShot 11 but is still present in our testing. This is not an issue with our files.

    This is a KeyShot 10 package. You will need KeyShot version 10.0 and above to open the file and either KeyShot 10 Pro or Education to access most of the of the pre-configured features we have built in to the scene.

    Both our product and interior files are mastered in GPU mode.You may see different results in lighting and materials when rendering in CPU mode. Although, the disparity between them has decreased since the launch of GPU mode in KS9.

    Promotional images have been post-processed in Adobe Lightroom Classic.

    asset in action

    We design our scene assets to be flexible, and to give the user plenty of options for placement. Here's a demo render to show how we used it.